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Post Apocalyptic Combat-'Stang

This is a post-apocalyptic vehicle I made for fun based on the 09-10 Mustang. I tried to use the specs
I would expect to see in a vehicle combat game like Roadkill or Twisted Metal if they were revisited for
the Xbox360. Textures are a single 1024x1024 for the main car, 256x256 for the ammo belt (tiling, reusable),
and a 512x512 for the wheels (reusable). Vehicle is 7,900 triangles. The textures are of various size for the
pedestal, as they are just for presentation. All modeling, unwrapping, and texturing was done by myself.
Model viewed in real time with Xoliulshader 1.01 in 3d Studio Max.